
This fall the League launches a nine-part publication series co-edited by Mark Shepard, Omar Khan, and Trebor Scholz to be published over the next two years, exploring the implications of ubiquitous computing for architecture. Born out of the three-day symposium presented by the League, the Center for Virtual Architecture, and the Institute for Distributed Creativity in October 2006, the series will consider how our experience of the city and the choices we make in it are being affected by mobile communications, pervasive media, ambient informatics and other “situated” technologies. How will the possibility of designing increasingly responsive environments alter the way architects conceive of space? What do architects need to know about urban computing and what do technologists need to know about cities? Situated Technologies Pamphlets will be edited by a rotating list of leading researchers and practitioners from art, architecture, technology, and sociology.