reklam

Yarışmalar-Competitions

The Third Photoreal Competition

son başvuru tarihi:

15.08.2003

teslim tarihi:

15.08.2003

Registration deadline:

Submission deadline:

 

Yarışma Özeti(Summary):
This is the third design contest hosted by Design-engine.com. The first, held in the Fall of 2001, also focused on photoreal chair designs and attracted participants from around the world. The 2002 Photoreal competition (Last years competition) followed the same guidelines, but focused on hand-held wireless products. As with all of our competitions, judges may decide to have two or more winners depending upon the awards available from our sponsors. Members from participating sponsors, jurors, companies and Application Engineers from software vendors are all eligible to win. So your entry better be good.

Tip (Type)

Kimler katılabilir (Open to):
Industrial Designers, Product Designers, Engineers, 3d Illustrators, Inventors, 3d Artists, and Students, from anywhere in the world. It is open to both professional manufactures, design firms, students, as well as enthusiasts of environments, seating and furniture design. Everyone likes dope furniture!

Katılım ücreti (Entry Fee):
Single Piece: First entry $25; 
each additional entry $15 + $10

Student
Single Piece: First entry $15; 
each additional entry $5 + $10 late fee for entries received after October 15th.

Ödüller (Awards):

Juri (Jury):
- Patrick Chia - Furniture Designer, Singapore 
- Rob Curedale - Industrial Design, Professor College for Creative Studies  
- Miles Hawley - Industrial Designer, PDD 
- Ken Krayer -Director of Design, Haworth 
- James Ludwig - Director of Design, Steelcase North America  
- Tim Power - Furniture Designer, Italy 
- Richard Smith - Industrial Designer, Seymourpowell London  
- Marc Tanner - Industrial Designer, IDEO London 
- William Taylor -ISDX Product Line Manager Pro/ENGINEER - Wildfire, PTC  

İletişim Bilgileri (Contact):
Bart Brejcha 
Tel: (312) 226-8339 
E-mail:
[email protected]

We've assembled a beauty this time. Industry leaders in the furniture design field have decided to lend their expertise in critiquing this competition's entries. What better reason to enter your vision of the future.

Grab the most current press release: PRESS RELASE. You could help by emailing this to your competitors to see if they are truly up to the test. You might also send our press release to past instructors, High School Guidance councilors, University Instructors, Drafting Teachers, friends, enemies, and or comrades. We also have gobs of postcards that promote this event. Call and we will send you some. Posters too! Download the POSTER HERE.

What's eligible?
Any original photoreal seating product, that is typically but not limited to products that a person could interface their body in a seated or lounging position. Products created using any design software i.e. Vellum, Alias Studio, MAYA, Autodesk Inventor, 3d Max, Rhino 3d, Solid Works, Solid Designer, 3d, Unigraphics, ICEM, or Pro/ENGINEER to name a few. This year's competition seeks computer-generated renderings of seating products: outdoor seating, stackable furniture, sofa, lounge, bar stools and hot tubs. (Hot tubs would be accepted because you lounge in a seated position). Ok, we would like to see some entries from Photoshop and Illustrator too. Just make them look 3d.

About the competition?
This is the third design contest hosted by Design-engine.com. The first, held in the Fall of 2001, also focused on photoreal chair designs and attracted participants from around the world. The 2002 Photoreal competition (Last years competition) followed the same guidelines, but focused on hand-held wireless products. As with all of our competitions, judges may decide to have two or more winners depending upon the awards available from our sponsors. Members from participating sponsors, jurors, companies and Application Engineers from software vendors are all eligible to win. So your entry better be good.

Criteria?
This Photoreal design competition will look both at photo realism and innovation in design for modern culture equally. You know we love those slick renderings but it is really about innovation and communication too.

Who's eligible?
Industrial Designers, Product Designers, Engineers, 3d Illustrators, Inventors, 3d Artists, and Students, from anywhere in the world. It is open to both professional manufactures, design firms, students, as well as enthusiasts of environments, seating and furniture design. Everyone likes dope furniture!

Who's judging? Bios coming soon (listed in no particular order)
- Patrick Chia - Furniture Designer, Singapore 
http://www.squeezedesign.com 
- Rob Curedale - Industrial Design, Professor College for Creative Studies http://www.ccscad.edu 
- Miles Hawley - Industrial Designer, PDD 
http://www.pdd.co.uk 
- Ken Krayer -Director of Design, Haworth 
http://www.haworth.com 
- James Ludwig - Director of Design, Steelcase North America http://www.steelcase.com 
- Tim Power - Furniture Designer, Italy 
http://www.tim-power.com 
- Richard Smith - Industrial Designer, Seymourpowell London http://www.seymourpowell.com 
- Marc Tanner - Industrial Designer, IDEO London 
http://www.ideo.com 
- William Taylor -ISDX Product Line Manager Pro/ENGINEER - Wildfire, PTC http://www.ptc.com 

The deadline
All entries must be postmarked by August 15, 2003. Judging will occur shortly there after so entries will only be accepted after August 15, 2003 unless otherwise notified. The deadline is to coincide with London's 100% Design Show in September. Maybe we will even throw a party in London? That is the idea anyway.

How to enter?
1. Type or print your entry form. Fill out the form completely, if applicable. Illegible or incomplete forms will be disqualified.
Be certain to credit all persons involved in the creation of the rendering.
We will not be responsible for incorrect or incomplete credit information.

2. Send two 8 x 10 printed renderings (entry form attached to each) and a digital file: included on CD or email to [email protected]. The printed versions will be displayed at the awards party slated for the 100% Design Show in September.

3. Describe the objective and results of your entry plus any other info that might make you look good in 100 words or less and attach description to entry form (Optional).

4. Send Payment.

Other important stuff
- Winning entrants grant Design-engine, Inc. the right to reproduce slides, transparencies or digital images in the premier 2003 Design-engine.com Annual. Some winning entries may also appear on Design-engine's web site, competition party September in London, and any other promotional purposes.

-Design-engine.com assumes all entries are original and are the works and property of the entrants, with all rights granted therein. Design-engine.com is not liable for any copyright infringement on the part of the entrant. Not responsible for lost entries.

-Design-engine.com will notify winners by e-mail by late September 1st, 2003 after judging is complete. Winners will be requested to send personal bio. Winners will also be showcased at the Design-engine.com party and profiled like rock stars in London around the 100% Design Show.

Entry fees (not to break the bank)
Single Piece: First entry $25; each additional entry $15 + $10

Student
Single Piece: First entry $15; each additional entry $5 + $10 late fee for entries received after October 15th.

Payment medhods
1. Checks:
Make payable (in U. S. funds, drawn on a U. S. bank) to Design-engine.com Photoreal Furniture Competition.

2. Credit card:
Complete the credit card information requested on the
entry form, Do not forget to sign.

3. PayPal:
Paypal users can make payment to : [email protected]. Please enter your Paypal username on the entry form for reference purposes.

Entry fees are non refundable

Mail entry with payment to:
Design-engine, Inc
Photoreal Furniture Competition
120 north green st suite 605
Chicago , IL 60607 USA

QUESTIONS
Call Bart Brejcha at (312) 226-8339 or email [email protected] 

Jairo Medina
[email protected] 

 

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